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P LAY NOW

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who's WHO? 2.0

Who’s Who 2.0 是一款  通过休闲角色将大逃杀的魅力  
提升到全新高度的线上派对游戏。

在 NPC 中找出真正的玩家,  
利用每个角色的专属技能与多种游戏模式,  
展开激烈的心理战, 成为最后的生存者吧!

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Who'sWho2.0 标识

Dream Abyss: Survivors

​一款以梦境世界为舞台的风格化Roguelike动作RPG
和莉莉一起踏上拯救被困梦魇中的妹妹的神秘旅程

猎杀源源不断涌来的梦魇怪物,通关各个关卡

用强大的技能和精美的角色,征服深渊吧!

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P LAY NOW

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We are developing games with the mindset that if we have fun, the users will have fun too.

In a free work environment, business departments gather together people who truly enjoy business, development gathers together people who truly enjoy development, planning gathers together people who truly enjoy planning, and art gathers together people who truly enjoy art.

I want to create a user-friendly game with good synergy.

We are developing games with the mindset that if we have fun, the users will have fun too.

In a free work environment, business departments gather together people who truly enjoy business, development gathers together people who truly enjoy development, planning gathers together people who truly enjoy planning, and art gathers together people who truly enjoy art.

I want to create a user-friendly game with good synergy.

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We are developing games with the mindset that if we have fun, the users will have fun too.

In a free work environment, business departments gather together people who truly enjoy business, development gathers together people who truly enjoy development, planning gathers together people who truly enjoy planning, and art gathers together people who truly enjoy art.

I want to create a user-friendly game with good synergy.

We are developing games with the mindset that if we have fun, the users will have fun too.

In a free work environment, business departments gather together people who truly enjoy business, development gathers together people who truly enjoy development, planning gathers together people who truly enjoy planning, and art gathers together people who truly enjoy art.

I want to create a user-friendly game with good synergy.

mrd.png

We are developing games with the mindset that if we have fun, the users will have fun too.

In a free work environment, business departments gather together people who truly enjoy business, development gathers together people who truly enjoy development, planning gathers together people who truly enjoy planning, and art gathers together people who truly enjoy art.

I want to create a user-friendly game with good synergy.

We are developing games with the mindset that if we have fun, the users will have fun too.

In a free work environment, business departments gather together people who truly enjoy business, development gathers together people who truly enjoy development, planning gathers together people who truly enjoy planning, and art gathers together people who truly enjoy art.

I want to create a user-friendly game with good synergy.

我们打造贴近玩家的游戏。

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info@mysite.com

Tel: 010-0000-0000

Jongno-gu, Seoul

Sejong-daero, B175

info@mysite.com

Tel: 010-0000-0000

Jongno-gu, Seoul

Sejong-daero, B175

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